//
// Created by shen on 2024/6/23.
//

#ifndef AUDIOCAMERA_VAOSAMPLE_H
#define AUDIOCAMERA_VAOSAMPLE_H


#include "GLBase.h"

class VaoSample: public GLBase{
public:
    virtual void Init();
    virtual void Draw(int screenW, int screenH);
    virtual void Destroy();
private:
    GLuint  m_VaoId;
    GLuint  m_VboIds[2];
};


#endif //AUDIOCAMERA_VAOSAMPLE_H
